Configuration
This is the important page. The combat features all share one targeting model, so learn it once here and you are set for the whole suite.
Where you edit
All settings live on beatomic.club under Dashboard → Configs. Save, activate a config, and Atomic syncs it in game. You can also edit the raw Lua table on the site if you prefer.
How settings are organized
Your config is a large table split into sections. The ones you will touch most:
| Section | What lives here |
|---|---|
Combat |
Silent Aim, Trigger Bot, Aim Assist |
Character |
Anti Future, Anti Aim, WalkSpeed, JumpPower, Anti Fling, and more |
Visuals |
ESP, target lines, the Keybinds HUD |
Gun Modifications |
Spread, fire delay, taps, Rage Mode, skins, Force Hit, Damage Overrider |
Keybinds |
Every key you bind |
Misc |
Odds and ends such as Panic Ground and Hitbox Expander |
Anything not documented here follows the same shape and idea. Set it in your config and it behaves like its neighbors.
Modes: Select vs Auto
Every combat feature has a Mode. This decides how it picks a target.
Select
You pick the target. Press your key and it locks onto whoever is nearest your crosshair, and stays on them until you release or toggle off, or they die.
- Best for precise, deliberate play where you choose exactly who to hit.
- Needs a keybind, which is how you lock.
Auto
Atomic picks the target for you automatically, and keeps switching to the best one every frame.
- Best for fast fights where you do not want to manage targets at all.
- No key needed. Auto is always armed on its own.
Auto does not need a toggle — In Auto mode you do not press anything, since the target is automatic. The only time Auto uses a key is if you set its Activation to Hold, in which case it is active only while you hold the key. Otherwise it just runs, gated by the FOV.
Activation: Toggle vs Hold
Activation decides how the key behaves.
| Type | Behavior |
|---|---|
Toggle |
Tap the key once to turn it on, tap again to turn it off. |
Hold |
Active only while you hold the key down. |
How Mode and Activation combine:
| Mode | Activation | What happens |
|---|---|---|
| Select | Toggle | Tap the key to lock a target. Tap again to drop it. |
| Select | Hold | Locked only while holding the key. |
| Auto | Toggle or none | Always on. Auto-targets and switches by itself. The key does nothing. |
| Auto | Hold | Active only while holding, and still auto-targets. |
FOV (Field of View)
The FOV is an area around your crosshair. A feature only engages targets inside its FOV.
Enabledturns the FOV gate on.Sizesets how big the area is on X, Y, and Z. Bigger grabs targets further from your crosshair.Visibledraws the FOV on screen so you can see it.
Think of the FOV as the activation gate. Even when a feature is armed, it will not fire unless a valid target is inside the FOV.
Distance and Hit Location
- Distance is a maximum range cap. Targets past it are ignored.
- Hit Location: Silent Aim always lands the nearest point on the target (the closest surface to your aim) for the most reliable registration.
Closest Point > Scaletunes it. To choose which body part is credited for damage, use Damage Overrider underGun Modifications(see Combat). Aim Assist keeps its ownHit Location. See Hit Locations. - Person (Aim Assist only):
First Person/Third Persontoggles. Assist runs only in the camera modes you enable. Both on = either view. Detection uses camera zoom (Camera↔Focus),Head.LocalTransparencyModifier, andCameraMode.LockFirstPerson.
Keybinds
Bind keys in the Keybinds section. Common ones:
| Bind | Used by |
|---|---|
Silent Aim, Trigger Bot, Aim Assist |
Each combat feature's own key |
Anti Aim, Anti Future, Speed, ESP, Panic Ground |
Their matching features |
A few rules that save confusion:
- If a combat feature has no key bound, it is treated as always armed and simply runs.
- A feature with its own key uses that key.
- Auto with Toggle still selects a target automatically; the key only turns the feature itself on or off.
A solid starter setup
- Silent Aim with Mode
Select, ActivationHold, a combat key, and FOV on at a medium size. - Trigger Bot with Mode
Autoand FOV on at a small size. No key, since it just works when someone is under your crosshair.